#ifndef GAMESCENE_H
#define GAMESCENE_H

#include <QMainWindow>
#include <QLabel>
#include "gamecoin.h"

class GameScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit GameScene(int level, QWidget *parent = nullptr);

signals:

protected:
    void paintEvent(QPaintEvent *event);
private:
    int m_level;
    int m_gameInfoArray[4][4];
    GameCoin *m_btnCoin[4][4];
    QLabel *m_lblWinGame;
};

#endif // GAMESCENE_H
